Showing posts with label Flight. Show all posts
Showing posts with label Flight. Show all posts

Thursday, February 18, 2010

Penguin Play

“If we worked on the assumption that what is accepted as true really is true, then there would be little hope for advance” -Orville Wright.

So the teams been hard at work; Most of the models are done and I've been hard at work animating them.

Our game cant support bump or spec. maps, yet. But I went ahead and played with the idea.





Thursday, February 11, 2010

Penguin

I am the lead animator for "Flight", but sadly before I can animate I have there has to be something to animate. I chose to model a penguin, Sarah Grissom, the lead artist on my team is modeling an ostrich, Wonjin is modeling a dodo and a rooster, and John Mark is modeling a kiwi.



1000 Tris

"Flight"

Last summer I worked as a tester at Nintendo of America, and it just so happened I was on a team with some programmers that also go to Digipen. We got to about talking ideas for student games and we came up with "Fight of the Flightless"

A game where you play as one of several flightless birds, suspended by balloons, while trying to shoot other players in order to pop their balloons.

Now, nearly 6 months later; four programmers and four artist including myself are working on the now titled "Flight"